Alex K
02-05-2012, 03:15 PM
Hi – I GMd Pendragon for the first time this last weekend for two players (also first-timers with Pendragon). It went OK although I don’t think I was making the most of traits and passions – that’ll come with experience I think – but I have some questions regarding how this first adventure may end up.
First, Geoff and Morse stop reading if you've found your way here!
Basically I riffed off the basic intro adventure in the 3rd edition rulebook but added a lot of meat to it. The players were knighted at the request of Earl Robert’s wife, the Countess Katherine for ensuring her big birthday celebrations went well (this involved a hunt, a feud with some other squires and fighting some bandits) but were then entrusted by her with a quest. Clues during the adventure have hinted to the players that something is seriously amiss at the northern baronry of the Countess’ brother, Sir Valliard, and she wants them to follow him north and protect him (their knighthood vigil was already interrupted by their foiling an assassination attempt on him). This is where the first session wrapped up but during play the players have acquired enemies in Valliard’s camp and he has made it clear the last thing he wants is attention drawn to his domain.
Now, the second session will allow the players to discover that Valliard is a cruel tyrant who is making a mockery of the King’s Justice and a thinly disguised Robin Hood archetype has declared war on him and also on King Arthur by declaring a sort of free republic within the forest and denying both Valliard and Arthur’s rightful authority. The idea is to present the players with an antagonist (the Robin Hood-type) who by the modern standards of the players would be a hero but to a feudal knight (i.e. their characters) would be an outright villain. Also on the prowl will be a King’s Commissioner – one of many already established in-game as having been sent by Arthur to appraise the value of the estates in his kingdom and investigate injustices. This gives the players a chance to denounce Valliard for his cruelty to the king.
Questions: Assuming the players do this, and it would be the right thing to do to uphold the King’s Justice and an established honourable NPC in his household is the ideal candidate to replace him, they will have broken their vow to their own lord’s wife, Lady Katherine, who asked them to protect her brother not be instrumental in his disinheritance. She will get a Hate passion for the players since they have led to her brother’s disgrace. How to handle Glory and Honour for this? From Arthur’s POV they’ve done him a great service, but in doing so they’ve broken a vow and seriously ticked off their lord’s wife.
Secondly, what happens to Valliard if he lives? My first instinct would be to pack him off on Crusade but, of course, the chronology of Pendragon pre-dates the founding of Islam as a religion. Has crusading found its way into Pendragon in some anachronistic form? Alternatively I might pack him off in disgrace to Ireland since I recently picked up Pagan Shore on eBay and he could recur as an NPC when the players visit the Emerald Isle at some point in the future.
And, thirdly, is my scenario too intriguey for Pendragon? As I say this is our group’s first time with the game, we usually play WHFRP and Cthulhu so I’m slightly aware I might be subconsciously transporting the sort of moral ambiguity of those games into Pendragon where it might not suit. I also have an interest in politics of the C13/14th which is probably seeping in here – appropriate for the game or not?
First, Geoff and Morse stop reading if you've found your way here!
Basically I riffed off the basic intro adventure in the 3rd edition rulebook but added a lot of meat to it. The players were knighted at the request of Earl Robert’s wife, the Countess Katherine for ensuring her big birthday celebrations went well (this involved a hunt, a feud with some other squires and fighting some bandits) but were then entrusted by her with a quest. Clues during the adventure have hinted to the players that something is seriously amiss at the northern baronry of the Countess’ brother, Sir Valliard, and she wants them to follow him north and protect him (their knighthood vigil was already interrupted by their foiling an assassination attempt on him). This is where the first session wrapped up but during play the players have acquired enemies in Valliard’s camp and he has made it clear the last thing he wants is attention drawn to his domain.
Now, the second session will allow the players to discover that Valliard is a cruel tyrant who is making a mockery of the King’s Justice and a thinly disguised Robin Hood archetype has declared war on him and also on King Arthur by declaring a sort of free republic within the forest and denying both Valliard and Arthur’s rightful authority. The idea is to present the players with an antagonist (the Robin Hood-type) who by the modern standards of the players would be a hero but to a feudal knight (i.e. their characters) would be an outright villain. Also on the prowl will be a King’s Commissioner – one of many already established in-game as having been sent by Arthur to appraise the value of the estates in his kingdom and investigate injustices. This gives the players a chance to denounce Valliard for his cruelty to the king.
Questions: Assuming the players do this, and it would be the right thing to do to uphold the King’s Justice and an established honourable NPC in his household is the ideal candidate to replace him, they will have broken their vow to their own lord’s wife, Lady Katherine, who asked them to protect her brother not be instrumental in his disinheritance. She will get a Hate passion for the players since they have led to her brother’s disgrace. How to handle Glory and Honour for this? From Arthur’s POV they’ve done him a great service, but in doing so they’ve broken a vow and seriously ticked off their lord’s wife.
Secondly, what happens to Valliard if he lives? My first instinct would be to pack him off on Crusade but, of course, the chronology of Pendragon pre-dates the founding of Islam as a religion. Has crusading found its way into Pendragon in some anachronistic form? Alternatively I might pack him off in disgrace to Ireland since I recently picked up Pagan Shore on eBay and he could recur as an NPC when the players visit the Emerald Isle at some point in the future.
And, thirdly, is my scenario too intriguey for Pendragon? As I say this is our group’s first time with the game, we usually play WHFRP and Cthulhu so I’m slightly aware I might be subconsciously transporting the sort of moral ambiguity of those games into Pendragon where it might not suit. I also have an interest in politics of the C13/14th which is probably seeping in here – appropriate for the game or not?