Rob
04-11-2012, 04:23 PM
I was rereading Matthew DeForrest's essay on Greg's site about Grail Christianity which states
"At the heart of Grail Christianity is Compassion.
In game terms, a Compassionate Character has a
minimum of 15 in the following five traits:
Forgiving, for all who are compassionate must
forgive the anger of those in distress.
Generous, for all who care for others must have a
generous spirit.
Just, for caring for others requires you to be
concerned with treating others fairly.
Merciful, for compassion requires you to act to assist
those in need.
Valorous, for sympathy without action is pity, not
compassion.
These traits do not supersede the Christian traits nor
does having a 15 or above confer a religious bonus to
knights. Magical practitioners of Grail Christianity
(Priests, Nuns, Friars, Hermits, etc.) who have a 15 or
above in each of the traits and have a total of 80 or
more in the traits receive a +5 bonus to any talent
rolls that are motivated by any of these traits."
From that description it seems like Grail Christianity is a subset of another form (or forms) of Christianity. A
fter all other religions offer a significant bonus for those who closely adhere to the appropriate religious virtues. Grail Christianity doesn't seem to offer any equivalent bonus, unless Grail Christianity's +5 bonus is considered equivalent.However the bonuses of other faiths seem to be very useful in game terms and very combat oriented, with additions to armor, healing rate, damage, and hit points. So, if Grail Christianity is treated as a full religion it would not be very useful for knights, since most would rather have a bonus that helps them in combat. In a game about knights Grail Christianity doesn't seem a very attractive option for knights.
On the other hand, Grail Christianity is often refereed to in the text as if it were a full-fledged religion. DeForrest's essay seems to indicate that Grail Christians are a separate branch of Christianity, not just a subset of Celtic and/or Roman Christians. There are other instances in adventures and encounters that seem to give at least the impression that Grail Christians see themselves as a distinct form of Christians, even if their henotheism means they view other types of Christianity as equally valid.
So what is Grail Christianity? Is it a sub-sect of other forms of Christianity? If so, is it available to Celtic Christians, Roman Christians, or both? What about more obscure forms of Christianity like Arianism or Platonic Christianity? Since it is henotheistic is it also open to Pagans, Heathens, and others? Or is it a completely seperate religion?
"At the heart of Grail Christianity is Compassion.
In game terms, a Compassionate Character has a
minimum of 15 in the following five traits:
Forgiving, for all who are compassionate must
forgive the anger of those in distress.
Generous, for all who care for others must have a
generous spirit.
Just, for caring for others requires you to be
concerned with treating others fairly.
Merciful, for compassion requires you to act to assist
those in need.
Valorous, for sympathy without action is pity, not
compassion.
These traits do not supersede the Christian traits nor
does having a 15 or above confer a religious bonus to
knights. Magical practitioners of Grail Christianity
(Priests, Nuns, Friars, Hermits, etc.) who have a 15 or
above in each of the traits and have a total of 80 or
more in the traits receive a +5 bonus to any talent
rolls that are motivated by any of these traits."
From that description it seems like Grail Christianity is a subset of another form (or forms) of Christianity. A
fter all other religions offer a significant bonus for those who closely adhere to the appropriate religious virtues. Grail Christianity doesn't seem to offer any equivalent bonus, unless Grail Christianity's +5 bonus is considered equivalent.However the bonuses of other faiths seem to be very useful in game terms and very combat oriented, with additions to armor, healing rate, damage, and hit points. So, if Grail Christianity is treated as a full religion it would not be very useful for knights, since most would rather have a bonus that helps them in combat. In a game about knights Grail Christianity doesn't seem a very attractive option for knights.
On the other hand, Grail Christianity is often refereed to in the text as if it were a full-fledged religion. DeForrest's essay seems to indicate that Grail Christians are a separate branch of Christianity, not just a subset of Celtic and/or Roman Christians. There are other instances in adventures and encounters that seem to give at least the impression that Grail Christians see themselves as a distinct form of Christians, even if their henotheism means they view other types of Christianity as equally valid.
So what is Grail Christianity? Is it a sub-sect of other forms of Christianity? If so, is it available to Celtic Christians, Roman Christians, or both? What about more obscure forms of Christianity like Arianism or Platonic Christianity? Since it is henotheistic is it also open to Pagans, Heathens, and others? Or is it a completely seperate religion?