Vedrenne
05-08-2012, 07:02 AM
Hi folks,
I am currently using the KAP 5.1 Battle system, not BoB due to a completely new bunch of players still learning vanilla. And I am after a quicker game :)
How do you determine the size of the group that the players will face? In KAP 4th Ed. there was a Group Size random roll to see how many opponents would be faced. This seems to be omitted from KAP 5.1th.
While simple enough to just man up a 1 on 1 contest with every player as the rules do seem to indicate, it seems contrived to do this for every single battle round for every combatant faced. Surely sometimes they will face smaller units, and other times larger ones.
Then also, say the PKs manage to "Seek a Special Event" and roll an Enemy hero or Standard. This could result in say, Small Giants (on the Saxon Enemy table), am I correct in interpreting this as every player knight would face his very own giant? And an extra giant for every other NPC in the unit? That's a big fat OW.
Does anyone use a random +/- adjustment to group size vs. player unit size when assigning enemy targets?
Is this perhaps covered in BoB? I do admit while have purchased the pdf I have not perused too thoroughly, it hurt my brain.
Cheers,
Ben
I am currently using the KAP 5.1 Battle system, not BoB due to a completely new bunch of players still learning vanilla. And I am after a quicker game :)
How do you determine the size of the group that the players will face? In KAP 4th Ed. there was a Group Size random roll to see how many opponents would be faced. This seems to be omitted from KAP 5.1th.
While simple enough to just man up a 1 on 1 contest with every player as the rules do seem to indicate, it seems contrived to do this for every single battle round for every combatant faced. Surely sometimes they will face smaller units, and other times larger ones.
Then also, say the PKs manage to "Seek a Special Event" and roll an Enemy hero or Standard. This could result in say, Small Giants (on the Saxon Enemy table), am I correct in interpreting this as every player knight would face his very own giant? And an extra giant for every other NPC in the unit? That's a big fat OW.
Does anyone use a random +/- adjustment to group size vs. player unit size when assigning enemy targets?
Is this perhaps covered in BoB? I do admit while have purchased the pdf I have not perused too thoroughly, it hurt my brain.
Cheers,
Ben