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View Full Version : HPs for a Couple of "Horses" are Calculated Incorrectly on p. 120



Taliesin
05-24-2012, 01:30 AM
Steppe Pony should be 34 HP, not 35.

Camels should be a whopping 67 HP, not 48.

Assumes there's no exception to the normal HP calculation methods and that their SIZ and CON values are correct in the table.


T.

Atgxtg
12-12-2018, 08:05 AM
Steppe Pony should be 34 HP, not 35.

Camels should be a whopping 67 HP, not 48.

Assumes there's no exception to the normal HP calculation methods and that their SIZ and CON values are correct in the table.
T.

I don't think they are. I've been putting the data on a spreadsheet and reverse engineering the horses and it looks like:

The Steppe Pony probably should be SIZ 25, as that would match up with it 5d6 damage stat. Either that or it damage should be reduced (which would see to match up better with the armor)

Likewise the camel should be SIZ 36, not SIZ 55, as camels don't weigh over 7000 pounds.

Also, the Courser's damage should probably be 5d6, as that not only fits the formula but also was it's damage in KAP 4.


Some other observations from reverse engineering:

Horses than cannot be combat trained reduce their Damage stat by 1d6.
Amblers, and Courses increase their Move stat by 1.
Armor appears to be 3 if damage is 2d6 or 3d6, 4 if damage is 4d6, and 5 id damage is 5d6 or higher, with a couple of exceptions appear to be errors of some sort on the table.

The Friesian and Great Horse increase their Damage stat by 1d6, but Greg later said that he found out that those breeds didn't exist until after the Middle Ages and shouldn't exist in the game.


Suggestion:
In light of the removal of the bigger horses, maybe we should alter the horse damage formula to (STR+SIZ)/8 instead of (STR+SIZ)/10? The reason being that in the old days the average PKs damage was 3d6, and few PKs could do as much damage on foot as they could with their charger (6d6). Now 4d6 is the average and quite a few PKs can do 6d6, which weakens the lance in game. If we adjusted the formula it would add about 2d6 to most horses damage stats, and keep the horse damage higher than the PKs.