View Full Version : Recorded audio for game sessions?
calliban
06-05-2012, 07:26 PM
Just a simple request here. Does anyone here have some recorded audio form KAP sessions?
I just need some more of that in-game "feeling" in order to better understand the structure the game sessions in KAP and how PK usually act.
Text versions should work too, specially if they have comments on rolls and checks. Thank you!
doorknobdeity
06-05-2012, 07:38 PM
Not quite what you were looking for, but there are several online play-by-post games out there. Some I've found:
http://www.russelldeneault.com/gpc/tiki-view_forum.php?forumId=1
http://www.realroleplaying.com/rmsmf/index.php?board=385.0
Sir Pramalot
06-06-2012, 01:34 PM
This may not be exactly what you're after but it is audio (and video) from ingame play.
I took these videos at Continuum 2010. They feature Ben (Merlin from these boards) and members of the Pendragon Eschille.
Although they are cropped and heavily compressed they play fine. Vids 1 & 2 are from an intro adventure and vids 3 & 4 are from the Battle of Camlann (run with two player units of approx 6 PKS each). I added a pic to show the number of players.
http://www.kap5.net/Other/Continuum-2010/23393411_Bvcwk9#!i=1889509889&k=cGGSRjs (http://www.kap5.net/Other/Continuum-2010/23393411_Bvcwk9#!i=1889509889&k=cGGSRjs)
Short though they are, I hope you find them helpful.
calliban
06-06-2012, 03:26 PM
Thank you both doorknobdeity and Sir Pramalot.
Sir Pramalot, what is the token the GM gives to the flirtious player in the second video?
Sir Pramalot
06-06-2012, 04:34 PM
It was a tournament game and the GM gave out reward tokens for use later on (I don't recall exactly what they were used for but something like auto success on a roll or auto use of a skill).
The flirtatious player is me btw. I loved every minute.
Merlin
06-08-2012, 12:22 PM
Thank you both doorknobdeity and Sir Pramalot.
Sir Pramalot, what is the token the GM gives to the flirtious player in the second video?
Ahhhh! It is a freaky thing to watch yourself GMing! The many stumbles over words and awkward phrases... It was a great weekend though - I loved running sessions at Continuum and am gutted that I won't be able to join the Pendragon Eschille when they ride forth there again this year :-[
The tokens were rewards given to the players in response to how they behaved. I didn't explain what they were or how they worked at the time. At the climax of the game they met a ghostly foe and I wanted the way they had behaved during the scenario to directly affect that encounter, building on the way that traits are embedded into the game. If they followed a particular pattern of behaviour that made it easy to overcome him at the end of the game. This also meant that everyone impacted the climax even though at that point combat would be one-on-one.
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