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SirBrastias
12-11-2012, 06:28 PM
The Book of Battle explicitly states that knights who fail to be inspired when they make a passion roll in a battle become melancholy. Obviously, fumbling a passion roll would qualify as failing to be inspired.

Is this ruling in the BoB meant to override the normal rules for madness that result when a player fumbles a passion? I can see the logic in that; I had two players fumble passion rolls in the first charge, which would have made for two bored players for the rest of the night.

If players can still in fact be driven mad by fumbled passions, can a fellow knight in their unit (or the unit commander) attempt a "snap out of it" roll while the battle is raging around them?

Greg Stafford
12-11-2012, 07:15 PM
The Book of Battle explicitly states that knights who fail to be inspired when they make a passion roll in a battle become melancholy. Obviously, fumbling a passion roll would qualify as failing to be inspired.

Yes, although I might also say "suffer a penalty for their failure that is -5 to all skills (similiar to that of Melancholy."


Is this ruling in the BoB meant to override the normal rules for madness that result when a player fumbles a passion?

No


I can see the logic in that; I had two players fumble passion rolls in the first charge, which would have made for two bored players for the rest of the night.

Does it say or imply somewhere in there that the Madness may be delayed? Well, it can. This is a Gamemaster decision.


If players can still in fact be driven mad by fumbled passions, can a fellow knight in their unit (or the unit commander) attempt a "snap out of it" roll while the battle is raging around them?

Sure, but at the cost of doing anything else. That is, they will be attacked if the unit is in combat, and may not defend themselves.

SirBrastias
12-11-2012, 07:22 PM
Thanks, Greg, I think that explains it.