villagereaver@hotmail.com
01-11-2013, 03:08 AM
First thing I did was search the forums and came up with the following threads that haven't yet (for me) clarified for me the BoB 1.0 rules.
http://nocturnal-media.com/forum/index.php?topic=1306.msg10391#msg10391
http://nocturnal-media.com/forum/index.php?topic=748.0
http://nocturnal-media.com/forum/index.php?topic=837.msg7240#msg7240
http://nocturnal-media.com/forum/index.php?topic=461.msg3481#msg3481
I seem to have a block in my comprehension of why, when I was a player battles were extremely difficult, while, now, as a GM, now they're cake for my PKs. (I just added 20 to the initial intensities in the last 2 battles so the PKs wouldn't steamroll a battle again.) Trying to instill the sense of danger--any/every fight could be a knight's last. Hope that spare is ready or that heir is of age!
To the math for Carlion (y510). Using only the BoB 1.0 rulebook that I have access to.
Battle size: Large (30)
Starting Conditions: Arthur is outnumbered -5; Arthur is aided by Merlin +5; Knights desert King Lot and join Arthur +5
Battle events: +2 (IIRC)
Unit Cohesion: Disengaged -20
Battle Zone: Your Second Rank +5
Gives me a total of 22 for First Charge Intensity, yes? Since this is less that King Lot's battle skill of 25, Arthur his 7 battle skill opposing the 25 and fails.
No first charge bonus for the PKs, correct?
PKs triumph anyway on the charge for -2 intensity and move two zones forward to enemy second rank.
Trying to figure out my second round battle intensity exploded my brain. Last round's Battle intensity is 22? minus 2 for triumph with the charge? Meaning 20? Added to this is the battle events of -5 makes the second round battle intensity a 15? Terrain modifier is zero in this case. Zone Modifier becomes +10 and engaged is 0.
So the Eschille leader rolls his battle of 10 against 25 (?) battle intensity.
After this my GM's Battle Record Sheet only had names of opponents per round on it. The battle did go on, though.
The assistance of those of you with the ability to see my flaws in logic and/or application of rules would be greatly appreciated.
http://nocturnal-media.com/forum/index.php?topic=1306.msg10391#msg10391
http://nocturnal-media.com/forum/index.php?topic=748.0
http://nocturnal-media.com/forum/index.php?topic=837.msg7240#msg7240
http://nocturnal-media.com/forum/index.php?topic=461.msg3481#msg3481
I seem to have a block in my comprehension of why, when I was a player battles were extremely difficult, while, now, as a GM, now they're cake for my PKs. (I just added 20 to the initial intensities in the last 2 battles so the PKs wouldn't steamroll a battle again.) Trying to instill the sense of danger--any/every fight could be a knight's last. Hope that spare is ready or that heir is of age!
To the math for Carlion (y510). Using only the BoB 1.0 rulebook that I have access to.
Battle size: Large (30)
Starting Conditions: Arthur is outnumbered -5; Arthur is aided by Merlin +5; Knights desert King Lot and join Arthur +5
Battle events: +2 (IIRC)
Unit Cohesion: Disengaged -20
Battle Zone: Your Second Rank +5
Gives me a total of 22 for First Charge Intensity, yes? Since this is less that King Lot's battle skill of 25, Arthur his 7 battle skill opposing the 25 and fails.
No first charge bonus for the PKs, correct?
PKs triumph anyway on the charge for -2 intensity and move two zones forward to enemy second rank.
Trying to figure out my second round battle intensity exploded my brain. Last round's Battle intensity is 22? minus 2 for triumph with the charge? Meaning 20? Added to this is the battle events of -5 makes the second round battle intensity a 15? Terrain modifier is zero in this case. Zone Modifier becomes +10 and engaged is 0.
So the Eschille leader rolls his battle of 10 against 25 (?) battle intensity.
After this my GM's Battle Record Sheet only had names of opponents per round on it. The battle did go on, though.
The assistance of those of you with the ability to see my flaws in logic and/or application of rules would be greatly appreciated.