AlnothEadricson
06-16-2013, 03:20 PM
Firstly, hello KAP forums! This is my first post and I'm hoping folks can help me work through an issue in my campaign. I should say that I'm not running the GPC, but my game is very much inspired by the ideals of Arthurian chivalry and romance... which probably has lead to my current problem.
My game has been going for a while now, but I have a new player. Because we were in the middle of events, he got thrown in the deep end. I guess I didn't explain things enough because his misunderstandings of the setting have put me in a sticky situation. On the one hand, I don't want to punish him for not being familiar with the setting but OTOH, I want to be true to the setting and characters.
Here's the situation: The Lady Aurelie (a player character) is a young heiress. Her family is negotiating to marry her off to the violent and cruel Lord Ranulf and, naturally, she is trying to get out of it. Enter Sir Christophe, our new knight from across the sea without position, lands or family locally. At a local tournament, in which the principles are all present, Sir Christophe asks Lady Aurelie for her favor, which she gives him. Lord Ranulf, annoyed, challenges Sir Christophe for the lady's favor. Our young knight accepts, then before all the assembled knights and ladies of the shire, proceeds to loudly declare his love for Lady Aurelie. Christophe then proceeds to make a mockery of the challenge, running around what could best be called a Jack-Sparrow impersonation and generally trying to anger Lord Ranulf... at least until such time as Ranulf knocks him unconscious, takes the favor and stalks off.
The problems as I see them (and please correct me about any and all of these): Firstly, publicly declaring his amour is inappropriate and perhaps even scandalous (especially since, as far as I can tell, it's an out and out lie). Second, acting like an idiot during the challenge makes Christophe, not Ranulf, look bad. Third, the players intent (explained afterward) was that Aurelie's family wouldn't press the marriage because of Christophe's declaring of love "because it would make them look like jerks" ... when in fact it wouldn't do anything to deter them. Fourth, the players other intent was to make Ranulf look like a cruel and violent man and so shame him in front of the assembled nobles... but since he is well known to be a cruel and violent man it really doesn't change anyone view of him. Finally, the tournament was supposed to be, among other things, an opportunity for Sir Christophe to become a house knight of the local court with the other player characters... all he had to do was not screw up. Now, however, he has offended two powerful lords (Aurelie's uncle and Lord Ranulf) while making himself look like an idiot, which I can't help but think will make it difficult for the local lord to want to take him into his household.
At the same time, he rolled fantastically well, succeeding at every task he attempted. it's just that what he was attempted didn't lead to a success in his overall goal because he didn't understand the implications of his actions... and I didn't understand his goals well enough to warn him that he was heading down the wrong road until the session was over.
As I said at the outset, I don't want to punish the player for what is essentially a failure by a new person to understand the setting, but I want to be true to the setting. If you've read this far, I thank you and I appreciate any input you might care to offer.
My game has been going for a while now, but I have a new player. Because we were in the middle of events, he got thrown in the deep end. I guess I didn't explain things enough because his misunderstandings of the setting have put me in a sticky situation. On the one hand, I don't want to punish him for not being familiar with the setting but OTOH, I want to be true to the setting and characters.
Here's the situation: The Lady Aurelie (a player character) is a young heiress. Her family is negotiating to marry her off to the violent and cruel Lord Ranulf and, naturally, she is trying to get out of it. Enter Sir Christophe, our new knight from across the sea without position, lands or family locally. At a local tournament, in which the principles are all present, Sir Christophe asks Lady Aurelie for her favor, which she gives him. Lord Ranulf, annoyed, challenges Sir Christophe for the lady's favor. Our young knight accepts, then before all the assembled knights and ladies of the shire, proceeds to loudly declare his love for Lady Aurelie. Christophe then proceeds to make a mockery of the challenge, running around what could best be called a Jack-Sparrow impersonation and generally trying to anger Lord Ranulf... at least until such time as Ranulf knocks him unconscious, takes the favor and stalks off.
The problems as I see them (and please correct me about any and all of these): Firstly, publicly declaring his amour is inappropriate and perhaps even scandalous (especially since, as far as I can tell, it's an out and out lie). Second, acting like an idiot during the challenge makes Christophe, not Ranulf, look bad. Third, the players intent (explained afterward) was that Aurelie's family wouldn't press the marriage because of Christophe's declaring of love "because it would make them look like jerks" ... when in fact it wouldn't do anything to deter them. Fourth, the players other intent was to make Ranulf look like a cruel and violent man and so shame him in front of the assembled nobles... but since he is well known to be a cruel and violent man it really doesn't change anyone view of him. Finally, the tournament was supposed to be, among other things, an opportunity for Sir Christophe to become a house knight of the local court with the other player characters... all he had to do was not screw up. Now, however, he has offended two powerful lords (Aurelie's uncle and Lord Ranulf) while making himself look like an idiot, which I can't help but think will make it difficult for the local lord to want to take him into his household.
At the same time, he rolled fantastically well, succeeding at every task he attempted. it's just that what he was attempted didn't lead to a success in his overall goal because he didn't understand the implications of his actions... and I didn't understand his goals well enough to warn him that he was heading down the wrong road until the session was over.
As I said at the outset, I don't want to punish the player for what is essentially a failure by a new person to understand the setting, but I want to be true to the setting. If you've read this far, I thank you and I appreciate any input you might care to offer.