View Full Version : Squire Generator
Hi all.
A new Squire Generator is now available for your use at http://enora.dk/pendragon/squire/squire.asp.
The generator has been designed by Snaggle, and coded by me.
I hope some of you will find it useful.
A tip: the squire can easily be copied into OpenOffice Writer (or Word, but I have not tested this). Simply mark all stats from "Origin" to "Tourney", copy, and paste into your favorite text editor. If it supports tables, the Squire should be presented just as on the web page.
Best wishes
Jesper
lusus naturae
06-25-2013, 08:05 PM
This is brilliant work. I'm impressed.
Morien
06-25-2013, 09:07 PM
Very nice. I think you could easily add the default starting values for the skills that do not get raised?
Snaggle
06-26-2013, 12:13 AM
Ty guys, It does goes into OpenOffice perfectly- looks better than at Jesper's site. You just need to cut and paste it. It puts itself into tables.
Just tried it in Libre office- perfect. Sorry for not replying I had a Hard drive failure and have only been on a tablet for the last week. This should really be posted here, so even thought the same as in the Knight Generator thread am posting it. The generator creates squires age 15-21 (excluding the distinguished Franklin) Their skills were meant to increase each year with a big leap at 21 (done just to make it quicker for manual users) based on their Valor and Energetic.
Purpose of this design is:
1. To generate d3 friends for PK, who will be knighted around the same time as PK;
2. To generate Squires for PK;
3. To generate Squires for NPC Knights;
4. To generate Squires for their understudies (AKA replacement brothers)
ORIGINS roll d20
Note: “Baronial” means of a Baron and “Comital” of a Count – real but rare words.
01 Distinguished Franklin*, is adult (age 2d3+19) with Combat Skills of Horsemanship d3+14, Spear d3+14, Sword d3+14. NCS: Latin; Stewardship; Folklore. Valor d3+14. They have 1,000 glory, have been promoted to Knight, but need to be polished in Courtesy and Lance before being Knighted when they gain another 1,000 Glory. They practice and train Courtesy and Lance for d6+1 points a year and are Knighted when they have 15 in both. Will also gain experience rolls for: Horsemanship; Sword; Awareness; Stewardship; and Folklore. Will continue to serve as a Steward until knighted.
02 Comital Bastard, bastard son of a member of the Knight's Lord's lineage. Will be Household Knight
03-15 Son of a Household Knight
16 Son of a Curial Official. Will be Household Knight.
17 Son of relative (50% Maternal/ 50% Paternal lineage)
18-19 Son of Vassal Knight
20 Son and Heir of Vassal Knight. Roll again add 1 to roll/ 2,000 glory of Knight
[ 01 Really a Merchant's son with false heraldry and pedigree from extinct lineage, will try to claim “hereditary seat” once knighted. 5% chance per year of Squire-ship of the truth coming out.
02-03 Squire is dispossessed, will seek to recover fee once knighted.
04-17 Knightly heir.
18-19 Baronial son, roll d6: 1 Heir; 2 second son; 3 third son; bastard son (still heir to Fee).
20 Comital son, roll d6: 1 Heir; 2 second son; 3 third son; bastard son (still heir to Fee).]
* Franklins were Normally the class from which Stewards and Sheriffs were drawn. Their name literally means “Little Frank” (AKA Freeman/Noble). During the 12th-13th centuries most of the non-nobles who were offered Knighthood came from this class. Amusingly one of the most famous incidents is of a Franklin who refused Knighthood.
SOMATIC STATISTICS
AGE
d6+14
If PK friend roll 2d3+17.
If PK's Squire age starts at 15.
PHYSIQUE*
SIZ: 2d6+3 at age 15; 2d6+4 at age 16-17 ; 2d6+5 at age 18-19; 2d6+6 at age 21+
STR: 2d6+3 at age 15; 2d6+4 at age 16-17 ; 2d6+5 at age 18-19; 2d6+6 at age 21+
CON: 4d3+d6 (+3 for being Cymric)
DEX: 4d3+d6
APP: 4d3+d6
5% of Squires if Cymric are female Squires. 50% are Damsel Squires and 50% Camp followers. Both use 5d3 for SIZ and STR: +1 age 16-17; +2 age 18-19; +3 at 21.
Damsel Squires use 2d6+6 for DEX and APP; with NCS of Hunting, Courtesy, Tourney and are Chaste 16+. Camp followers use; DEX 2d6+6 and APP 2d3+14; with NCS of Flirting, Romance, Chirurgery and are Lustful 16+. Both have Valor d3+14.
AVERAGE DAMAGE*
Age 15 = 3d6
Age 16-17 = 4d6
Age 18-19 = 4d6
Age 20+ = 4d6
Squires need a total SIZ +STR =
13 for 2d6 damage*
15 for 3d6 damage
21 for 4d6 damage
27 for 5d6 damage
33 for 6d6 damage
*This is the lowest damage a Squire or Knight will have at adulthood (SIZ 8 + STR 5 = 13/6) .
SKILLS GENERATION
The Core Skills of Knights are: Horsemanship; Lance; Sword; Battle and First Aid*
I've assumed that Spear skill = Lance skill -4 and that Dagger skill = Sword skill -5.
Squire have already been exposed to the Core Skills as pages and likely have them all starting at 4, so they gain skills as follows:
Age 15 = 4
Age 16 = 5
Age 17 = 6
Age 18 = 7
Age 19 = 8
Age 20 = 9
Age 21 = 10
VALOR
Starts at 10 for 90% of Squires and increases to: 11 age 17; 12 age 19 and 13 age 21. These Squires add +5 to Sword at age 21.
For 10% Valor is d3+14. These Squires add +5 to: Horsemanship; Lance and Sword.
ENERGETIC
Is used as an adjustment to Non-Combat Skills. 25% of Squires Lazy +13; 50% Energetic 10; 20% Energetic 13+ and 5% Energetic 16+.
Squires Lazy +13 gain no adjustment for their NCS.
Squires Energetic 10 have one of their three NCS +5.
Squires Energetic 13+ have all three NCS at +5.
Squires Energetic 16+ have: First Aid; Battle and their three NCS +5
NON-COMBAT SKILLS
Their three NCS start at 4 and end at 10 +Adjustment. 50% have: Hunting; Courtesy; Tourney as NCS.
The other 50% roll d20.
01 Scout (Hunting; Folklore; Awareness)
02 Tourneyer (Courtesy; Heraldry; Tourney)
03 Falconer (Courtesy; Falconry; Flirting)
04 Courtier (Courtesy; Intrigue; Recognize)
05 Gambler (Courtesy; Intrigue; Gaming)
06 Huntsman (Awareness; Faery Lore; Hunting)*.
07 Minstrel (Compose; Play; Singing) composes Epic Songs to entertain Knights
08 Troubadour (Compose; Play; Singing), composes Love Songs to entertain Ladies
09 Jongleur (Flirting; Play; Singing) performs Love Songs
10 Jongleur (Courtesy; Play; Singing) Performs Epic Songs
11 Debonair (Courtesy; Folklore; Faery Lore)
12 Chamberer (Dancing; Flirting; Gaming), chases the indoor Damsels
13 Don Juan (Intrigue; Flirting; Romance), seduces Ladies (married preferred), Lust 16+
14 Chaser (Flirting; Hunting; Falconry), chases the outdoor Damsels
15 Herald (Heraldry; Latin; Tourney)
16 Pious (Religion; Latin; Singing), Pious 16+
17 Orator (Courtesy; Intrigue; Orate)
18 Lecher (Folklore; Flirting and Romance), seduces low born women solely for sex, Lust 16+.
19 Low born (Courtesy; Folklore; Flirting), Merchant's son trying to worm their way into the Nobility.
20 Franklin (Latin; Folklore; Stewardship), will become a Steward, may be made a Household Knight,
if Valor d3+14 or Energetic 16+.
*Half of Huntsmen augment Boar spear to 15, the other half augment augment Composite Bow to 15.
QUALITIES (for Squires from Logres)
First determine if they're Special Squires (30%)
If Special roll d20 and start all traits at 13+
01-02 (10%) Roman Christian: Pious; Chaste; Forgiving; Modest; Merciful; Temperate*.
03-06 (20%) British Christian: Pious; Chaste; Energy; Modesty; Generous; Temperate*.
07-08 (10%) Pagan: Pious; Generous; Energetic; Honest; Lustful; Proud.
09-18 (40%) Chivalrous: Worldly; Indulgent; Energetic; Modest; Just; Merciful *.
19-20 (10%) Amorous: Worldly; Indulgent; Lustful; Arbitrary; Merciful; Forgiving; Generous*.
5% of Christian specials will be Satanic Squires masquerading as Christians.
Real qualities:Pious; Vengeful; Selfish; Cruel; Deceitful; Suspicious.
Chivalrous Knights in the real middle ages were Kingsmen opposed to the Churchmen and real Knights could not be both Chivalrous and Pious. I also pulled out Valor as a trait as all Knights are Valorous 13+ and put in Indulgent, as that's what Courtly Knights were. They will adopt the faith of their Knight and later Lord, but will have no real devotion to it.
I assigned a likely character to Amorous Squires and Knights.
70% of Squires will be Non-special Squires, 5% of these will be Pious 16+ and 5% Worldly 16+. The main difference between them will be Good and Evil. Note: Evil Squires are not Satanic, just wicked. Their faiths will be: 20% Roman Christian; 40% British Christian; 20% Pagan and 20% adopt their Knight's or Lord's faith.
The Good (Adjust Courtesy +5)
01-02 Paragon: Honest; Just; Trusting; Merciful; Forgiving; Generous, four start at 13+; one of Honest; Just; Trusting at 16+ and one of Merciful; Forgiving; Generous at 16+ .
03-04 Fair: Honest; Just; Trusting; Merciful; Forgiving; Generous. Five at 13+ and one of Honest; Just; Trusting at 16+.
05-06 Kindly: Honest; Just; Trusting; Merciful; Forgiving; Generous. Five at 13+ and one of Merciful; Forgiving; Generous at 16+.
The Ugly
07-09 Lion: Honest 13+; Just 13+; Trusting 13+; Cruel 13+; Vengeful 13+; Selfish 13+.
10-12 Fox: Deceitful 13+; Arbitrary13+; Mistrust 13+; Merciful 13+; Forgiving 13+; Generous 13+.
13-14 Machiavellian: all 10; pretends to be Paragon, but actively hypocritical, treacherous, amoral.
The Bad (Adjust Courtesy -5)
15-16 Foul: Deceitful; Arbitrary; Mistrust; Cruel; Vengeful; Selfish (one of Arbitrary; deceitful; Mistrust at 16+)
17-18 Cold: Deceitful; Arbitrary; Mistrust; Cruel; Vengeful; Selfish (one of Cruel; Vengeful; Selfish at 16+)
19-20 Wicked: Deceitful; Arbitrary; Mistrust; Cruel; Vengeful; Selfish. Four at 13+, one of Deceitful, Arbitrary, Mistrust16+ and one of Cruel, Vengeful, Selfish at 16+
OTHER QUALITIES
01 Virtue 16+; 02-05 Virtue 13+; 6-15 the Trait is 10; 16-19 Vice 13+ ;20 Vice 16+
Chaste/Lustful [Don't check for Pious, Amorous Squires, Lechers, Don Juans, Damsel Squires or Camp followers].
Prudent/Reckless, if Prudent 16+ add +5 to Battle, if Prudent 13+ add +3 to Battle, if Reckless +3 subtract -3 from Battle, if Reckless 16+ subtract -5 from Battle.
Temperate/Indulgent [Don't check for any Special Squire].
Taliesin
06-28-2013, 02:03 AM
Nice!
T.
Leodegrance
06-29-2013, 12:52 AM
Son of vassal knight, dispossessed will seek to recover fee once knighted
Also more information on Distinguished Franklin would be helpful.
what does it mean? Thanks!
Lancealot
06-29-2013, 07:23 AM
This is brilliant. Although theres certain comedy factor in squires trying to seduce or sing with skill 4. =)
BTW. Have you guys considered coding manorial upkeep into program aswell? Would save quite a bit of time and effort
Hi all.
Snaggle, if you would write a line or two (flavor text) about the distinquished franklin, I will add it to the 'origin' field. Also feel free to add flavor to any of the other types of knights if you please (for example the 'cold' knight and so on).
Morien: What would the correct default stats be for these squires?
Lancealot: I do not know exactly what you mean by manorial upkeep, could you explain?
Jesper
Morien
06-29-2013, 10:01 PM
Morien: What would the correct default stats be for these squires?
The default starting skills of a son of a Cymric Knight, from p. 29 of Pendragon 5.0:
Awareness 5, Boating 1, Compose 1, Courtesy 3, Dancing
2, Faerie Lore 1, Falconry 3, First Aid 10, Flirting 3,
Folklore 2, Gaming 3, Heraldry 3, Hunting 2, Intrigue 3,
Orate 3, Play [harp] 3, Read [Latin] 0, Recognize 3, Religion
[choose one] 2, Romance 2, Singing 2, Stewardship 2,
Swimming 2, Tourney 2.
Battle 10, Horsemanship 10, Sword 10, Lance 10, Spear
6, Dagger 5
I don't know how you have coded the skills, but it would be a simple if-loop for each skill X:
if skillX equals 0, then skillx equals defaultX.
Hi all.
I have added default skill values for non combat skills. They now makes sense, right? Or are they too high now (with the additional modifiers based on knight type as defined by Snaggle in his specification)?
I have not added default combat skill values, as I think Snaggle has chosen well in assigning a default value from 4 to ? to combat skills. A 15 year old squire should not be very good at fighting, right?
Jesper
Morien
06-30-2013, 12:47 AM
Yes, Jasper, I quite agree. I probably would use different combat skill defaults (and do), but it is Snaggle's baby. :) Those higher defaults that I posted were for 21-year old. Granted, an argument could be made that the 15-year old would not even have all the non-combat defaults at so 'high' a value, but that is nitpicking, in my opinion.
Snaggle
07-07-2013, 11:07 PM
Son of vassal knight, dispossessed will seek to recover fee once knighted
Also more information on Distinguished Franklin would be helpful.
what does it mean? Thanks!
Vassal Knights were often dispossessed of their fees/fiefs. I put this in as a story hook with PK aiding the dispossessed to regain their fee. The Fee could have been usurped by a cousin, an uncle or the Lord himself. The GM needs to write their own scenario around this.
"
Franklins were the class just below Knights and sometimes they were offered Knighthood. Freemen were called "Franks" in England and "Franklin" means "little Frank". The common Franklin held half a hide of land and they are the class from which most stewards would have come from and even most sheriffs. Unlike Knights they could start with Stewardship and Industry as skills and most also had a knowledge of Latin and could both read and write it at at least a basic level. Members of PK's lineages who are not Knights will mainly be Franklins. A Distinguished Franklin has already done military service and enough glory to become a Knight. They don't have the Knightly Combat skills and need to be trained in them. I was using Perseval from Chretien de Troyes as a model for them.
Lancealot
07-15-2013, 12:09 PM
Lancealot: I do not know exactly what you mean by manorial upkeep, could you explain?
Book of Manor system of opposed rolls between stewardship and fate/weather, that gives income from manors as a result.
Sir Micge
04-11-2018, 07:36 PM
Please tell me the site isn't gone forever? I'm having shortness of breath thinking of my life GM'ing without the lady/knight generators.
Hzark10
04-11-2018, 08:13 PM
I find I cannot visit the site to access the generator. Help?
Morien
04-11-2018, 09:05 PM
Alas, Jesper's site (and with it, the knight, wife and squire generators) has been down for months if not years already. I do have my original knight & wife generators in python code, so I could easily run like 10000 instances and save into a text file, host that in Dropbox or something and include a download link, if people think that would be useful.
Thijs is hosting a lot of neat programs in: http://drpendragon.com
These include the knight generator that we had worked on for Book of the Warlord, too.
Alas, for the squire generator, one would have to contact Snaggle or code it from scratch since he was kind enough to post the instructions on how his program rolls it. Frankly, you can do it by hand if you only need a couple, based on his instructions in this thread. (Now, I personally happen to disagree with his Origins table quite a lot, so I would rather replace the Origins table with something like that in BoEnt. Keeping in mind that the BotEnt was intended for NPC followers of Vassal Knight PKs, who'd likely soon be amongst the higher glory knights in the County. It was not intended to represent every possible squire background.)
Sir Micge
04-13-2018, 07:23 PM
Aye, this post was the first step I took in trying to find out what happened to the site. I'm not terribly bothered with the squire generator, but the knight and especially the wife generator I used pretty much every time I ran the game. I've tried reaching out to Jesper through email, facebook and other means, but I'm not able to make contact to host the content somewhere else.
Leroyritty
12-20-2018, 01:32 PM
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