Morien
01-31-2014, 04:47 PM
I figured I'd compile the manors in Thjis' Salisbury Manors' map into a list I can roll a random manor from. Kinda like the original 20 PC manors that Greg has in the rulebook, but expanded to all of the manors. Note, it is missing Uffington and the White Horse Vale.
In our campaign, I have this as an Excel sheet that I update with who is the Lord of the Manor and keep a separate list of unassigned manors to roll from, if I need a location for a new Salisbury knight. We are using the 'old' assumption of vassal knights being about as common as household knights if not more, so I have not bothered to split the manors up further. After all, I don't need to know if a knight of a particular manor is a hhk or a vassal knight until the point comes up in the campaign, AND this is something that tends to vary a LOT between the campaigns.
(EDIT: And of course, whilst Googling for Thijs' map, I came across this beauty in Greg's webpages:
http://www.gspendragon.com/pendragonmanortable.pdf
*grumblemumble* Well, the excel sheet is useful for our campaign anyway, so it is not a wasted effort on my part. :P )
(If you want to roll 1d116 using dice alone, easiest would be to roll:
1d6 Second roll
1 1d20
2 1d20+20
3 1d20+40
4 1d20+60
5 1d20+80
6 1d20+100 (reroll 117-120)
Reroll already assigned (PK?) manors.)
Manors of Salisbury
Roll Manor
1 Bishopstrow
2 Sutton Venu
3 Tytherington
4 Norton Bavant
5 Heytfsbury
6 Knook
7 Corton
8 Boyton
9 Sherrington
10 Codford
11 Stockton
12 Fisherton
13 Bapton
14 Deptford
15 Wylye
16 Steeple Langford
17 Little Langfird
18 Woodford
19 Stapleford
20 Berwick
21 Winterbourne Stoke
22 Chitterne
23 Shrewton
24 Orcheston
25 Imber
26 Market Lavington
27 West Lavington
28 Little Cheverell
29 Cheverell Magna
30 Great Cheverell
31 Marston
32 Potterne
33 Roundway
34 Seend
35 Melksham
36 Horton
37 Allington (upon Avon)
38 Stanton
39 Woodborough
40 Hillcott
41 Wilsford (near Upavon)
42 West Chisenbury
43 East Chisenbury
44 Manningford
45 Southcott
46 Pewsey
47 Littleworth
48 Willcott
49 Bedwyn
50 Wilton
51 Grafton
52 Tidcombe
53 Oxenwood
54 Fosbury
55 Vernham Green
56 Tangley
57 Compton
58 Aughton
59 Brunton
60 Enford
61 Coombe
62 Fittleton
63 Haxton
64 Figheldean
65 Durrington
66 Milston
67 Bulford
68 Winterslow
69 Normanton
70 Wilsford (upon Avon)
71 Lake
72 Durnford
73 Stratford
74 Stoford
75 Newton
76 Harnham
77 Burcombe
78 Barford
79 Baverstock
80 Dinton
81 Sutton
82 Chicksgrove
83 Tisbury
84 Broad
85 Alvediston
86 Ebbesbourne Wake
87 Chalke
88 Bishopstone
89 Combe Bisset
90 Odstock
91 Bodenham
92 Clarendon
93 Falt
94 Laverstock
95 Ford
96 Longhedge
97 West Earls
98 Winterbourne Dauntsey
99 Winterbourne Gunner
100 Idmiston
101 Porton
102 Boscone
103 Allington
104 Over Wallop
105 Middle Wallop
106 Nether Wallop
107 Buckholt
108 Pitton
109 Broughton
110 Grately
111 Newton Tony
112 Cholderton
113 Kimpton
114 Tidworth
115 Biddesden
116 Upperchute
117 (Warminster: town)
118 (Vagon: motte & bailey)
119 (Du Plain: motte & bailey)
120 (Ebble: motte & bailey)
121 (Wilton: walled town)
122 (Sarum: city)
123 (Amesbury: abbey)
124 (Upavon: town)
125 (Devizes: stone castle)
126 (Tilshead: town)
In our campaign, I have this as an Excel sheet that I update with who is the Lord of the Manor and keep a separate list of unassigned manors to roll from, if I need a location for a new Salisbury knight. We are using the 'old' assumption of vassal knights being about as common as household knights if not more, so I have not bothered to split the manors up further. After all, I don't need to know if a knight of a particular manor is a hhk or a vassal knight until the point comes up in the campaign, AND this is something that tends to vary a LOT between the campaigns.
(EDIT: And of course, whilst Googling for Thijs' map, I came across this beauty in Greg's webpages:
http://www.gspendragon.com/pendragonmanortable.pdf
*grumblemumble* Well, the excel sheet is useful for our campaign anyway, so it is not a wasted effort on my part. :P )
(If you want to roll 1d116 using dice alone, easiest would be to roll:
1d6 Second roll
1 1d20
2 1d20+20
3 1d20+40
4 1d20+60
5 1d20+80
6 1d20+100 (reroll 117-120)
Reroll already assigned (PK?) manors.)
Manors of Salisbury
Roll Manor
1 Bishopstrow
2 Sutton Venu
3 Tytherington
4 Norton Bavant
5 Heytfsbury
6 Knook
7 Corton
8 Boyton
9 Sherrington
10 Codford
11 Stockton
12 Fisherton
13 Bapton
14 Deptford
15 Wylye
16 Steeple Langford
17 Little Langfird
18 Woodford
19 Stapleford
20 Berwick
21 Winterbourne Stoke
22 Chitterne
23 Shrewton
24 Orcheston
25 Imber
26 Market Lavington
27 West Lavington
28 Little Cheverell
29 Cheverell Magna
30 Great Cheverell
31 Marston
32 Potterne
33 Roundway
34 Seend
35 Melksham
36 Horton
37 Allington (upon Avon)
38 Stanton
39 Woodborough
40 Hillcott
41 Wilsford (near Upavon)
42 West Chisenbury
43 East Chisenbury
44 Manningford
45 Southcott
46 Pewsey
47 Littleworth
48 Willcott
49 Bedwyn
50 Wilton
51 Grafton
52 Tidcombe
53 Oxenwood
54 Fosbury
55 Vernham Green
56 Tangley
57 Compton
58 Aughton
59 Brunton
60 Enford
61 Coombe
62 Fittleton
63 Haxton
64 Figheldean
65 Durrington
66 Milston
67 Bulford
68 Winterslow
69 Normanton
70 Wilsford (upon Avon)
71 Lake
72 Durnford
73 Stratford
74 Stoford
75 Newton
76 Harnham
77 Burcombe
78 Barford
79 Baverstock
80 Dinton
81 Sutton
82 Chicksgrove
83 Tisbury
84 Broad
85 Alvediston
86 Ebbesbourne Wake
87 Chalke
88 Bishopstone
89 Combe Bisset
90 Odstock
91 Bodenham
92 Clarendon
93 Falt
94 Laverstock
95 Ford
96 Longhedge
97 West Earls
98 Winterbourne Dauntsey
99 Winterbourne Gunner
100 Idmiston
101 Porton
102 Boscone
103 Allington
104 Over Wallop
105 Middle Wallop
106 Nether Wallop
107 Buckholt
108 Pitton
109 Broughton
110 Grately
111 Newton Tony
112 Cholderton
113 Kimpton
114 Tidworth
115 Biddesden
116 Upperchute
117 (Warminster: town)
118 (Vagon: motte & bailey)
119 (Du Plain: motte & bailey)
120 (Ebble: motte & bailey)
121 (Wilton: walled town)
122 (Sarum: city)
123 (Amesbury: abbey)
124 (Upavon: town)
125 (Devizes: stone castle)
126 (Tilshead: town)