View Full Version : Help with an Omen
bigsteveuk
06-30-2009, 11:24 AM
Hi Guys,
We are approaching St Albans and I am still not sure who will die or live.
Now being a nice guy I don't really want anyone to be poisoned, but fate is a fickle thing.
So I have devised a plan, one of the players recently married a very pagan lady, who gets the odd vision.
So what I want is an omen something odd and can happen on route or during the feast that will give them some alarm bells.
E.g For a terrible example "The bleeding crown will spell doom". So someone brings in a captured saxon banner of a crow, during the feast wine gets spilt on it and it looks like its bleeding.
Any ideas?
Cheers,
BigSteve
fuzzyref
06-30-2009, 04:14 PM
You could always pull from some old omens, something like an eclipse.
You could have something as simple as an eclipse occur that night. I'd even have the PK's wife give tell them a very ambiguous warning. "Beware the death of the moon".
The night could start off clear, lots of stars, to put the PK's at ease. Then it gets cloudy (maybe they don't notice). At the last second, the clouds part, the moon can be seen, the PK's could make an awareness roll.
Crit = they KNOW that something bad is about to happen. the recognize the eclipse as an bad omen.
Sucessess = they draw a connection between the eclipse and the warning from the PK's wife
Fail = they notice nothing different
Fumble = The think this is a good omen, the PK's wife is crazy (maybe the rush into the hall and have a drink)
Not sure if this is good or not, but there ya go.
Dafydd ap Dafydd
06-30-2009, 06:59 PM
For my Infamous Feast, I simply gave the characters invited an Awareness roll. On a critical, they felt something bad was about to happen tonight. On a success, they simply felt uneasy, but couldn't put a finger on the reason why. After that, they had their choice on what to do.
One PK had a critical success and thought an attack was going to come from the outside, so he avoided the hall and remained vigilant on the walls, keeping the soldiers vigilant, as well. The second invited PK merely succeeded on his roll and decided that, if something was going to happen, it was best that he stayed near his earl and the king to add one more level of protection. He drank, but not to excess, and was counted among the dead.
Don't be afraid to kill a character in the Infamous Feast. This is a generational game, and each player really represents a "family," rather than an individual character. Changing characters at some point during the campaign is almost inevitable, so let fate take her course. ;D
Merlin
06-30-2009, 07:30 PM
Two of our players died that night, one in battle, the other in the feast. Coming up to the feast I made it clear that what they did would be critical and asked them to very carefully outline what they would or would not do. I was not worried about them dying - it is an end of an era, and with the generational rules, although players die, the dynasty goes on. It is expected!
If you're interested, what happened is here: http://www.pendragonchronicles.org.uk/uther/495.html
Me, I just went by GPC (Warning: Spolier!) and let their temperate/indulgent score be the determiner. The way I see it, Hate (Saxons) would have taken on a whole deeper meaning. They lived, alas... :)
So perhaps make the Omen something to do with temperate/indulgent. A Mysterious Hermit (Christian) could pop out of a hedge and lecture them on the Sin of Gluttony. A bard could tell the Tale of the Feast of Bran, when little Gwern was tossed into the hearth fire by the Jealous Evnissyen. "Feasts can be times of joy and sorrow," the bard could mutter.
bigsteveuk
07-02-2009, 08:49 AM
Hi Guys,
Thank you for the feeback, so very useful stuff.
I like the moon idea and will file that for a later use.
The bards comment is a nice touch too.
Things have also now taken anothe twist!!!
http://www.weareallus.com/theroundtable/index.php?topic=255.0
Thanks though, I love this forum.
Cheers,
BigSteveUK
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