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Primo Cavaliere
01-22-2010, 09:11 AM
I hope to make a new question, but if you already have discussed that, please let me know, I already beg you perdon.

I am thinking of a Tournament for my players to get involved in, but I cannot find any clear rule for glory awards.

From what I have read the player knight should receive 1/10th of the normal combat glory due to the rebated weapons.
I have searched the place in KAP 5th were the glory awards for combat against other knights... but I can not find a clear rule, since, for the beasts there is a "Glory won" detail, but there is not for knights and people in general.

Thanks a lot to everyone.

doorknobdeity
01-22-2010, 09:33 AM
http://gspendragon.com/missingglory.html#combat


Knights
If the combat was “for love” (to knockdown, first blood) then the number should be reduced to a tenth of the number given.
Ordinary Knight (1000-1999 Glory) = 50
Notable Knight (2000-3999 Glory) = 100
Famous Knight (4000-7999 Glory) = 250
Extraordinary Knight (8000+ Glory) = 500

Merlin
01-22-2010, 09:36 AM
Ah, the infamous missing glory tables...
See: http://www.gspendragon.com/missingglory.html

Edit - I see I was pipped to it!

Primo Cavaliere
01-22-2010, 11:31 AM
Thank you guys, I knew I was missing something so huge... ::)

krijger
10-20-2011, 06:26 PM
To revive this old topic.
I've been thinking. In general you get 10% of the normal glory for a fighting a knight in a tournament, which results in 3-6 glory.
Now in my mind... which events are more glorious then those huge tournaments?
Ok, real large battles, but there are no audience then, while during a tournament you've got ladies, peasants, heralds, kings who all witness your brave deeds and spread them..
And can you call a tournament really non-lethal?
Depending which house rule you use, that horse will still do either half damage (3D6 - armor, and falling of a horse = 1D6 damage, that can quickly knock you out) and if you have the bad luck of getting a crit against you, 6D6 is some serious damage (later the horse damage go up but so does armor protection). Given the historical fatalities during tournaments, I would not call them "for love"...
In 20 joust you get statistically 1 crit against you, so you will suffer 6D6 - 12 points, with con of 13 that gives you 20% of major wound. And for those 20 joust you can get 60 glory...
so 60 glory and ~20% major wound. And most knightly opponents will be better than that. Safer and more glorious to fight bandits...

So perhaps instead of cutting the glory by 10, perhaps by 2 is more appropriate (resulting in 15-30 glory)..
What's the opinion here?

fg,
Thijs