Avalon Lad
05-22-2010, 01:45 AM
How much information should the players have ?
Specifically, should the players know if the enemy unit will sprint ?
Most of the time this will be irrelevent, but there are the options like pick 2 from 3 etc, when it might be relevant.
Historically, such troops were skirmishers (and note that chasing away sprinting troops has no effect on intensity) and thier modus operandi would have been visible from some distance away.
(To speed up battle game play I've been preparing some unit cards which have a facing side of:
~picture to quickly convey the troop type
~weapons listed
~armour listed
~name e.g. Crossbowmen
and I'm wondering if i should indicate if they will sprint?).
Chris
Specifically, should the players know if the enemy unit will sprint ?
Most of the time this will be irrelevent, but there are the options like pick 2 from 3 etc, when it might be relevant.
Historically, such troops were skirmishers (and note that chasing away sprinting troops has no effect on intensity) and thier modus operandi would have been visible from some distance away.
(To speed up battle game play I've been preparing some unit cards which have a facing side of:
~picture to quickly convey the troop type
~weapons listed
~armour listed
~name e.g. Crossbowmen
and I'm wondering if i should indicate if they will sprint?).
Chris