Fersboo
12-12-2010, 07:10 PM
Hi all. I'm not sure if I'm posting this in the correct part of the forums or not. My apologies if this was to go elsewhere, but it looked the most appropriate.
Anyway, my issue. I've been interested in Pendragon since the early 90s when I first picked up the game. I played around with character generation and fooling around with manors etc, but never found anyone to play with. After a long hiatus, I stumbled onto Pendragon 5E and have picked up both the core rules and the campaign around 6 months ago. I still haven't had the pleasure to play it yet and have volunteered to do a one-shot at the FLGS, in less than a week. I've only recently returned to GM-ing and am starting to panic in how to both generate interest in a game not many seem inclined to learn (yet, I hope) and run a memoriable session. So I decided to turn to the regulars here at the KAP forum.
I'm mostly inclined to have everyone generate their own character to try and get them immersed into the session, however, I'm not sure how many will be there. If I go this route, do you think the intro adventure in the back of the core book would interest D&D regulars? Should I do pre-gen characters instead? I've got about 4 hours of time to fill and any advice would be more than welcome.
Thanks,
John
Anyway, my issue. I've been interested in Pendragon since the early 90s when I first picked up the game. I played around with character generation and fooling around with manors etc, but never found anyone to play with. After a long hiatus, I stumbled onto Pendragon 5E and have picked up both the core rules and the campaign around 6 months ago. I still haven't had the pleasure to play it yet and have volunteered to do a one-shot at the FLGS, in less than a week. I've only recently returned to GM-ing and am starting to panic in how to both generate interest in a game not many seem inclined to learn (yet, I hope) and run a memoriable session. So I decided to turn to the regulars here at the KAP forum.
I'm mostly inclined to have everyone generate their own character to try and get them immersed into the session, however, I'm not sure how many will be there. If I go this route, do you think the intro adventure in the back of the core book would interest D&D regulars? Should I do pre-gen characters instead? I've got about 4 hours of time to fill and any advice would be more than welcome.
Thanks,
John