NM005 Book of Knights and Ladies Contents

Introduction
What’s New?
Changes from Pendragon 5th Edition
New Characters Sheets
Knight’s Character Sheet
Lady’s Character Sheet

Part I: Mainstream Characters
Creating Your New Character
Standard Method
Intentional Shaping Method.
Random Method.
Sons of Player Characters

Personal Data
A. Age
B. Son or Daughter Number
C. Homeland
The Mainstream Homelands
D. Culture & Religion
Mainstream Cultures
Cymri
Irish
Picts
Romans
Saxons
Aquitainians
E. Your Lord.
Finding Your Liege Lord
The Lords of Britain
Esquires in Play.
F. Current Class
Father’s Class
Family Wealth & Starting Class.
G. Equipment
Uther & Anarchy Periods
Boy King Period
Conquest Period
Romance Period
Tournament Period
Grail Quest & Twilight Periods

Personality Traits
Mainstream Traits (by Culture & Religion)
Regional Trait Modifiers
Directed Traits (by Homeland)
Religious Bonus
Chivalrous Bonus
Gentlewoman’s Bonus

Passions
Mainstream Passions
Homeland Passions
Landlord Passions
Passions for Sons of Player Knights

Attributes & Statistics
Mainstream Culture Modifiers
Distinctive Features
Mixed Marriages?

Skills & Combat Skills
A. Starting Skills
Updating Established Characters
Cymri (Early Periods)
Cymri (Later Periods)
Irish (Early Periods)
Irish (Later Periods)
Picts (Early Periods)
Picts (Later Periods).
Romans (Early Periods)
Romans (Laters Periods)
Saxons (Early Periods)
Saxons (Later Periods)
Aquitainians (Early Periods)
Aquitainians (Later Periods)
Playing a Squire or Maiden? Read this!
B. Add Individual Skill Choices
C. Family Characteristic
D. Father’s Class Bonus

Luck & Starting Glory
About the Luck Tables
Glory
The Back of the Character Sheet
Knighting
Previous Experience

Part II: Continental Characters
Creating Your Continental Character
Continentals at the Grail Mass
The Stereotypes
Common Factors

  1. Personal Data
    A. Age
    B. Son or Daughter Number
    C. Homeland, Culture & Religion
    D. Current Class
  2. Traits & Passions.
  3. Attributes & Statistics
  4. Skills & Combat Skills
  5. Luck & Glory
  6. Knighting
  7. Previous Experience The Continental Cultures
    Byzantines
    Danes
    The French
    Germans
    Spanish
    Italians
    Occitanians
    Huns
    Zazamancs
    Children of Faeries

Part III: New Rules & Clarifications

  1. New Directed Traits
    Élan
    Gastronomy
    Oinology
  2. New Passions
    Concern (my commoners)
    Loyalty (vassals)
    Rechtschaffenheit
  3. Modifiers to Attributes
    Clothing and APP.
    Your Best Clothes.
  4. New Skills & Combat Skills
    Compound Bow
    Bows at a Glance
    Distaff
    Great Lance
    Great Mace
    Law
    Manipulate
    Medicine
    Music
    Nordic Charm.
    Pony Defense
    Seamanship
    Spear Expertise
    Stalk
    Tactics
    TwoHanded Weapon
    Venery
  5. Horses
    Horse Price List
    Wounded Horses
    Camels
  6. Finetuning Combat
    Shield vs. Axe
    Other Weapons vs. Armor Bonuses
    Solid Iron Weapons

Appendix A: Continental Knighthood Dates
Appendix B: Additional Published Sources
Appendix C: Suggested Reading