SheliakBob
06-24-2014, 11:52 PM
My current pet project is running a game set even earlier than the Uther period (largely just because I've never done it and I've played through most other phases of the GPC)--during the time of Uther and Ambrosius' exile in Brittany, the war against Vortigern, and finally during Ambrosius' reign. My plan is to start players out as young warriors/cavalrymen companions of Uther's. Ambrosius is leading troops loyal to him and archers from Armorica to join General Aetius for the Battle of the Catalaunion Fields against Attila. Ambrosius is trying to raise money and gain Roman support for his grandiose plans to return to Britain and expel Vortigern and his Saxon allies. Ambrosius is the planning, scheming, intrigue oriented brother, Roman to his very core. Uther, however, is the headstrong, kind of wild, impetuous younger brother--a born horseman, and much closer to the Cymric culture. When Ambrosius negotiated for gold for his contribution to Aetius' forces, Uther threw in a request for samples of the Hunnish saddles--complete with stirrups, taken after the Battle of Orleans.
Uther and his companions have been training on new ways to fight from horseback using the stirrups (inventing the idea of the "Knight" in the process). At the Catalaunian Fields he and his comrades will make the first Knightly charge in battle against the Huns and their barbarian allies.
After that the campaign would follow the Companions as they travel about Brittany, raising support and making contacts for Ambrosius and bumping into Knightly Adventures--albeit ones that are grittier, grimmer, and a bit more bizarre than those the standard Pendragon game.
Most of the work I've done so far has been researching the Breton kingdoms and adjusting rulers for the period. Things like--Bristec is still running "Ker-Brist" (Brest) as an old man, a salty crafty pirate captain of an old man. Ker-Brist is going to be the "Port Royal" of Brittany, an open anything goes port town where bandits, pirates, smugglers, and grave-robbers come to sell their ill gotten goods. Anything, and just about anyone, is for sale there. Irish rovers, Britons, Saxon raiders, and more exotic types roam its streets.
I've got a good bit of work to do, but I'm probably still a couple of months out from being able to run anything anyway.
Any and all suggestions, NPC's, or words of encouragement are welcome!
(At the top of my wishlist is stats for Uther, modified down for his Young Knight phase.)
Uther and his companions have been training on new ways to fight from horseback using the stirrups (inventing the idea of the "Knight" in the process). At the Catalaunian Fields he and his comrades will make the first Knightly charge in battle against the Huns and their barbarian allies.
After that the campaign would follow the Companions as they travel about Brittany, raising support and making contacts for Ambrosius and bumping into Knightly Adventures--albeit ones that are grittier, grimmer, and a bit more bizarre than those the standard Pendragon game.
Most of the work I've done so far has been researching the Breton kingdoms and adjusting rulers for the period. Things like--Bristec is still running "Ker-Brist" (Brest) as an old man, a salty crafty pirate captain of an old man. Ker-Brist is going to be the "Port Royal" of Brittany, an open anything goes port town where bandits, pirates, smugglers, and grave-robbers come to sell their ill gotten goods. Anything, and just about anyone, is for sale there. Irish rovers, Britons, Saxon raiders, and more exotic types roam its streets.
I've got a good bit of work to do, but I'm probably still a couple of months out from being able to run anything anyway.
Any and all suggestions, NPC's, or words of encouragement are welcome!
(At the top of my wishlist is stats for Uther, modified down for his Young Knight phase.)