View Full Version : House Rules and Rule Variants
- Iron and Bronze Weapons (22 replies)
- Robin Hood (19 replies)
- Manor improvements (4 replies)
- Idea: Constitution Rolls for Childbirth? (3 replies)
- Paladin-Inspired Character Creation for KAP (14 replies)
- Directed Passions (11 replies)
- Charlemagne to Pendragon (21 replies)
- Pendragon to Prince Valiant Rules Conversion (8 replies)
- Are there more Magical Virtues or am I missing something? (0 replies)
- Maneuvering- Yet another making Dex useful thread (3 replies)
- Religious Traits, or Why are Pagans Lustful (9 replies)
- The Great Book of Pendragon Treasures (1 replies)
- New Manorial Calamity and Manorial Benefit Tables and Bandit Groups! (13 replies)
- Basic Knight Upkeep, and a different SD breakdown. (20 replies)
- Dynasty Generation (4 replies)
- Income Investment and Improvement (1 replies)
- family record sheet (2 replies)
- Critical rolls and critical damage (4 replies)
- Dice Mechanics (12 replies)
- Simplified Battle rules (5 replies)
- Appearance less useless (12 replies)
- Problem with tink tink boom combat and a dextrous aid? (9 replies)
- Wives made simpler (7 replies)
- After the End (24 replies)
- A second squire for ordinary knights? (4 replies)
- Taverns (2 replies)
- Armor reducing damage dice? (9 replies)
- Fate Points: saving the PCs from 'bad luck' in rolling (14 replies)
- Lessened Criticals (8 replies)
- Possible houserule for calculating damage value (2 replies)
- Morien's Lord of the Rings Conversion (36 replies)
- Weather System (3 replies)
- App as a Glory Multiplier? (1 replies)
- New Estate Improvements (4 replies)
- Solo Scenarios (7 replies)
- Raiding Rules Sketch (0 replies)
- Name Conversions (0 replies)
- Simplifying NPCs (23 replies)
- Names that will rmain after Retrofit to current names (0 replies)
- Goblin glamour (48 replies)
- Making Great Spear great again (8 replies)
- Glory for the Lady Healers (8 replies)
- Yoink! Just gonna steal this real quick... (5 replies)
- New Saxon Weapon: The Angon (14 replies)
- Saxon War Dog (8 replies)
- Alternative combat Glory awards (5 replies)
- Manor Budget (0 replies)
- Economic Details (30 replies)
- Simplified Estate & Warlord (0 replies)
- Mr.47's Houserules (13 replies)
- Generating an Heir (4 replies)
- Heir, spare and prayer (5 replies)
- A horse! A horse! My manor for a (stronger) horse! (4 replies)
- A sword day! A red day! Once more unto the breach, on this, St Crispin's Day! (13 replies)
- Campaigning (skill in development) (4 replies)
- Keeping a Lady (3 replies)
- Gradation of Income (32 replies)
- PBTA Style Hunting Rules (5 replies)
- Adding stamina, blocking, and parrying to combat (2 replies)
- Horse traits revisited (3 replies)
- Brain-storming status and influence (7 replies)
- Rydychan County Map (7 replies)
- Saxons! and Land of Giants (4 replies)
- Banneret Knight income (10 replies)
- Lord of the Rings Conversion (10 replies)
- 2d10 instead of 1d20 (14 replies)
- Bohort, melee and animal fights (9 replies)
- Nerfing SIZ (52 replies)
- Harvests, Raids, Pestilence and Wasteland (13 replies)
- My Horses and Armor (0 replies)
- My Book of Knights (0 replies)
- My Houserules (1 replies)
- Higher grade of maintenance: What is it good for? (17 replies)
- New Childbirth Table & Blessed Birth (3 replies)
- Revised potential wives in GPC (1 replies)
- high skills 'wrap around' for crits. (2 replies)
- A "First Knights" Campaign, set in Ambrosius' Time (3 replies)
- DEX and knockdowns and the like (4 replies)
- Variable Maintenance: Knight & Squire, Horses, Wife and Children (21 replies)
- Mithraism (6 replies)
- New Manorial Improvement: Barracks (1 replies)
- Check skill gained on failed roll for knowledge skills (1 replies)
- Wound penalties (6 replies)
- Characters for historical Arthurian campaign (6 replies)
- Iron Edda: Norse/mecha Pendragon setting Kickstarter (2 replies)
- Swords breaking (7 replies)
- Quarterstaff and knights (6 replies)
- Great helm in battle (3 replies)
- Shield degradation (5 replies)
- Magic Rules and Non-Knightly Characters (6 replies)
- Open Game Liscense? (8 replies)
- Adultery: It is not just for men anymore. (1 replies)
- Herbalism: Take two potions and call me in the morning (5 replies)
- 'Variant' battle system (2 replies)
- Siege Equipment (5 replies)
- The Perils of River Crossings (12 replies)
- The rulesystem for generic fantasy? (9 replies)
- Need help with Initiative and Declaration abuse (24 replies)
- The issue of Movement Rate and the length of a melee round (4 replies)
- Tactics against low-Dex/Move-2 PKs (29 replies)
- Rolling stats, some thoughts (17 replies)
- Cost of Knighting (12 replies)
- Rules for Pocket Money (1 replies)
- Aging and Immortal Glory (5 replies)
- [BoE] Settlement Populations Distribution (0 replies)
- Help me make "Roman Pagans" (11 replies)
- King Arthur Pendragon RPG-An Alternate Economics System (9 replies)
- Quick character creation (4 replies)
- Famously Deceitful characters (12 replies)
- Romance (4 replies)
- How Do You Run The Tournament Melee? (5 replies)
- Historical Social Ranks (17 replies)
- Passions and Traits, part three Kinship and Love (4 replies)
- Passions and Traits, part two Vassalage and Fellowship (5 replies)
- Passions and Traits, part one Honor and Hospitality (1 replies)
- Campagian Option The Legal System (Done for now) (9 replies)
- Dishonor, part 2 (10 replies)
- Dishonor, part one. (5 replies)
- Aging (19 replies)
- Playing the Game without House rules and supplements (8 replies)
- The forgotten knight type (16 replies)
- Opposed combat rolls (9 replies)
- Amassing house rules for my game. (11 replies)
- Contemplating a different way to do manors and economics. (6 replies)
- Horse Traits (8 replies)
- Character type La Fays (19 replies)
- When love fades... (9 replies)
- Advice concerning house-rule for Glory from traits (26 replies)
- Tourney skill (30 replies)
- Modified system for childbirth (11 replies)
- Naval or Coastal Improvements for a town (11 replies)
- Making family rolls (13 replies)
- Courtly activities during the Uther and Anarchy phases (3 replies)
- Modified Personal Damage (2 replies)
- TGWV (2 replies)
- religious conversions (5 replies)
- Modified Pagan Religious Bonus (24 replies)
- Inherited Stats and Annual Glory (37 replies)
- Random wife table (16 replies)
- Reflexive modifiers... ditching them? (3 replies)
- Cost of Horses (3 replies)
- How much should gothic and full plate cost? (11 replies)
- Calculating Town Garrison Requirements (5 replies)
- Heraldry for bachelor knights and knights mercenaries (11 replies)
- Lineage Rules (human breeding?) (12 replies)
- The Random Knight (7 replies)
- Regional/Cultural Traits in different settings (0 replies)
- Alternate Sword Rules (11 replies)
- The house rules I wished I had used (part Four) (7 replies)
- Axes, Maces & Hammers...Oh My!!! (0 replies)
- Sacrificing One's Shield (33 replies)
- My house rules (work in progress) (7 replies)
- Shield and Armor Damage (10 replies)
- Random but balanced Stat rolls (10 replies)
- Cavalryman or miles? (19 replies)
- Modulating damages according to roll (6 replies)
- The house rules I wished I had used (part Three) (28 replies)
- Pagan Chivalry (14 replies)
- It is all fun and games until... Keeping Tournaments 'safer' (19 replies)
- Fate or Favor? (15 replies)
- What if a PC could only suffer a max of -6 damage? (16 replies)
- Gadzooks, the fracking Chivalry bonus is wrong! (49 replies)
- Magic and Magicians (2 replies)
- Weapon Groups and Defaults (40 replies)
- Proportional Honour (and other Passion) losses (5 replies)
- Testing: Glory and Fame (17 replies)
- Glory skill modifier for courtly skills (13 replies)
- Relative Glory Tweak (4 replies)
- Annual Glory Awards (20 replies)
- Alternate Glory bonuses (8 replies)
- The House Rules I wish I had used (part Two) (10 replies)
- seeking comments on a house rule (3 replies)
- Spoonists House Rules (23 replies)
- All out (uncontrolled) attack (12 replies)
- The House Rules I wish I had used (part One) (18 replies)
- Lordly Economics (4 replies)
- Creating A Knightly Order/Brotherhood (1 replies)
- Creating the Son of a Player Knight (2 replies)
- Random Attributes Tweak (2 replies)
- Making APP matter (28 replies)
- any news on charlemagne and samurai games? (15 replies)
- Quick-And-Dirty Family Generator, v1.1 (5 replies)
- Roll Up System (2 replies)
- Welsh Arthur (8 replies)
- Combat Skills over 20: Avoiding tink-tink-boom (31 replies)
- Critical hits and fumbles (24 replies)
- Winter Phase Skills Roll (15 replies)
- Horsemanship and Knockdown (7 replies)
- Weapon Skills: what's your house rule? (16 replies)
- Help us make this thread complete (4 replies)
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